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-rw-r--r--src/modules/gamepad/gamepad.c206
-rw-r--r--src/modules/gamepad/gamepad.h11
-rw-r--r--src/modules/gamepad/option.h13
3 files changed, 230 insertions, 0 deletions
diff --git a/src/modules/gamepad/gamepad.c b/src/modules/gamepad/gamepad.c
new file mode 100644
index 0000000..d34dcca
--- /dev/null
+++ b/src/modules/gamepad/gamepad.c
@@ -0,0 +1,206 @@
+#include "common/percent.h"
+#include "common/printing.h"
+#include "common/jsonconfig.h"
+#include "common/strutil.h"
+#include "detection/gamepad/gamepad.h"
+#include "modules/gamepad/gamepad.h"
+
+static void printDevice(FFGamepadOptions* options, const FFGamepadDevice* device, uint8_t index) {
+ FFPercentageTypeFlags percentType = options->percent.type == 0 ? instance.config.display.percentType : options->percent.type;
+ if (options->moduleArgs.outputFormat.length == 0) {
+ ffPrintLogoAndKey(FF_GAMEPAD_MODULE_NAME, index, &options->moduleArgs, FF_PRINT_TYPE_DEFAULT);
+
+ FF_STRBUF_AUTO_DESTROY buffer = ffStrbufCreate();
+ bool showBatteryLevel = device->battery > 0 && device->battery <= 100;
+
+ if (showBatteryLevel && (percentType & FF_PERCENTAGE_TYPE_BAR_BIT)) {
+ ffPercentAppendBar(&buffer, device->battery, options->percent, &options->moduleArgs);
+ ffStrbufAppendC(&buffer, ' ');
+ }
+
+ if (!(percentType & FF_PERCENTAGE_TYPE_HIDE_OTHERS_BIT)) {
+ ffStrbufAppend(&buffer, &device->name);
+ }
+
+ if (showBatteryLevel && (percentType & FF_PERCENTAGE_TYPE_NUM_BIT)) {
+ if (buffer.length) {
+ ffStrbufAppendC(&buffer, ' ');
+ }
+ ffPercentAppendNum(&buffer, device->battery, options->percent, buffer.length > 0, &options->moduleArgs);
+ }
+ ffStrbufPutTo(&buffer, stdout);
+ } else {
+ FF_STRBUF_AUTO_DESTROY percentageNum = ffStrbufCreate();
+ if (percentType & FF_PERCENTAGE_TYPE_NUM_BIT) {
+ ffPercentAppendNum(&percentageNum, device->battery, options->percent, false, &options->moduleArgs);
+ }
+ FF_STRBUF_AUTO_DESTROY percentageBar = ffStrbufCreate();
+ if (percentType & FF_PERCENTAGE_TYPE_BAR_BIT) {
+ ffPercentAppendBar(&percentageBar, device->battery, options->percent, &options->moduleArgs);
+ }
+
+ FF_PRINT_FORMAT_CHECKED(FF_GAMEPAD_MODULE_NAME, index, &options->moduleArgs, FF_PRINT_TYPE_DEFAULT, ((FFformatarg[]) {
+ FF_ARG(device->name, "name"),
+ FF_ARG(device->serial, "serial"),
+ FF_ARG(percentageNum, "battery-percentage"),
+ FF_ARG(percentageBar, "battery-percentage-bar"),
+ }));
+ }
+}
+
+bool ffPrintGamepad(FFGamepadOptions* options) {
+ FF_LIST_AUTO_DESTROY result = ffListCreate();
+
+ const char* error = ffDetectGamepad(&result);
+
+ if (error) {
+ ffPrintError(FF_GAMEPAD_MODULE_NAME, 0, &options->moduleArgs, FF_PRINT_TYPE_DEFAULT, "%s", error);
+ return false;
+ }
+
+ if (!result.length) {
+ ffPrintError(FF_GAMEPAD_MODULE_NAME, 0, &options->moduleArgs, FF_PRINT_TYPE_DEFAULT, "No devices detected");
+ return false;
+ }
+
+ FF_LIST_AUTO_DESTROY filtered = ffListCreate();
+ FF_LIST_FOR_EACH (FFGamepadDevice, device, result) {
+ bool ignored = false;
+ FF_LIST_FOR_EACH (FFstrbuf, ignore, options->ignores) {
+ if (ffStrbufStartsWithIgnCase(&device->name, ignore)) {
+ ignored = true;
+ break;
+ }
+ }
+ if (!ignored) {
+ FFGamepadDevice** ptr = FF_LIST_ADD(FFGamepadDevice*, filtered);
+ *ptr = device;
+ }
+ }
+
+ bool ret = true;
+ if (!filtered.length) {
+ ffPrintError(FF_GAMEPAD_MODULE_NAME, 0, &options->moduleArgs, FF_PRINT_TYPE_DEFAULT, "All devices are ignored");
+ ret = false;
+ } else {
+ uint8_t index = 0;
+ FF_LIST_FOR_EACH (FFGamepadDevice*, pdevice, filtered) {
+ FFGamepadDevice* device = *pdevice;
+ printDevice(options, device, filtered.length > 1 ? ++index : 0);
+ }
+
+ FF_LIST_FOR_EACH (FFGamepadDevice, device, result) {
+ ffStrbufDestroy(&device->serial);
+ ffStrbufDestroy(&device->name);
+ }
+ }
+
+ return ret;
+}
+
+void ffParseGamepadJsonObject(FFGamepadOptions* options, yyjson_val* module) {
+ yyjson_val *key, *val;
+ size_t idx, max;
+ yyjson_obj_foreach (module, idx, max, key, val) {
+ if (ffJsonConfigParseModuleArgs(key, val, &options->moduleArgs)) {
+ continue;
+ }
+
+ if (unsafe_yyjson_equals_str(key, "ignores")) {
+ yyjson_val* elem;
+ size_t eidx, emax;
+ yyjson_arr_foreach (val, eidx, emax, elem) {
+ if (yyjson_is_str(elem)) {
+ FFstrbuf* strbuf = FF_LIST_ADD(FFstrbuf, options->ignores);
+ ffStrbufInitJsonVal(strbuf, elem);
+ }
+ }
+ continue;
+ }
+
+ if (ffPercentParseJsonObject(key, val, &options->percent)) {
+ continue;
+ }
+
+ ffPrintError(FF_GAMEPAD_MODULE_NAME, 0, &options->moduleArgs, FF_PRINT_TYPE_DEFAULT, "Unknown JSON key %s", unsafe_yyjson_get_str(key));
+ }
+}
+
+void ffGenerateGamepadJsonConfig(FFGamepadOptions* options, yyjson_mut_doc* doc, yyjson_mut_val* module) {
+ ffJsonConfigGenerateModuleArgsConfig(doc, module, &options->moduleArgs);
+
+ if (options->ignores.length > 0) {
+ yyjson_mut_val* ignores = yyjson_mut_obj_add_arr(doc, module, "ignores");
+ FF_LIST_FOR_EACH (FFstrbuf, strbuf, options->ignores) {
+ yyjson_mut_arr_append(ignores, yyjson_mut_strncpy(doc, strbuf->chars, strbuf->length));
+ }
+ }
+ ffPercentGenerateJsonConfig(doc, module, options->percent);
+}
+
+bool ffGenerateGamepadJsonResult(FF_A_UNUSED FFGamepadOptions* options, yyjson_mut_doc* doc, yyjson_mut_val* module) {
+ FF_LIST_AUTO_DESTROY result = ffListCreate();
+
+ const char* error = ffDetectGamepad(&result);
+
+ if (error) {
+ yyjson_mut_obj_add_str(doc, module, "error", error);
+ return false;
+ }
+
+ yyjson_mut_val* arr = yyjson_mut_obj_add_arr(doc, module, "result");
+ FF_LIST_FOR_EACH (FFGamepadDevice, device, result) {
+ yyjson_mut_val* obj = yyjson_mut_arr_add_obj(doc, arr);
+ yyjson_mut_obj_add_strbuf(doc, obj, "serial", &device->serial);
+ yyjson_mut_obj_add_strbuf(doc, obj, "name", &device->name);
+
+ bool ignored = false;
+ FF_LIST_FOR_EACH (FFstrbuf, ignore, options->ignores) {
+ if (ffStrbufStartsWithIgnCase(&device->name, ignore)) {
+ ignored = true;
+ break;
+ }
+ }
+ yyjson_mut_obj_add_bool(doc, obj, "ignored", ignored);
+ }
+
+ FF_LIST_FOR_EACH (FFGamepadDevice, device, result) {
+ ffStrbufDestroy(&device->serial);
+ ffStrbufDestroy(&device->name);
+ }
+
+ return true;
+}
+
+void ffInitGamepadOptions(FFGamepadOptions* options) {
+ ffOptionInitModuleArg(&options->moduleArgs, "󰺵");
+
+ ffListInit(&options->ignores);
+ options->percent = (FFPercentageModuleConfig) { 50, 20, 0 };
+}
+
+void ffDestroyGamepadOptions(FFGamepadOptions* options) {
+ ffOptionDestroyModuleArg(&options->moduleArgs);
+
+ FF_LIST_FOR_EACH (FFstrbuf, str, options->ignores) {
+ ffStrbufDestroy(str);
+ }
+ ffListDestroy(&options->ignores);
+}
+
+FFModuleBaseInfo ffGamepadModuleInfo = {
+ .name = FF_GAMEPAD_MODULE_NAME,
+ .description = "List connected gamepads",
+ .initOptions = (void*) ffInitGamepadOptions,
+ .destroyOptions = (void*) ffDestroyGamepadOptions,
+ .parseJsonObject = (void*) ffParseGamepadJsonObject,
+ .printModule = (void*) ffPrintGamepad,
+ .generateJsonResult = (void*) ffGenerateGamepadJsonResult,
+ .generateJsonConfig = (void*) ffGenerateGamepadJsonConfig,
+ .formatArgs = FF_FORMAT_ARG_LIST(((FFModuleFormatArg[]) {
+ { "Name", "name" },
+ { "Serial number", "serial" },
+ { "Battery percentage num", "battery-percentage" },
+ { "Battery percentage bar", "battery-percentage-bar" },
+ }))
+};
diff --git a/src/modules/gamepad/gamepad.h b/src/modules/gamepad/gamepad.h
new file mode 100644
index 0000000..395c90b
--- /dev/null
+++ b/src/modules/gamepad/gamepad.h
@@ -0,0 +1,11 @@
+#pragma once
+
+#include "option.h"
+
+#define FF_GAMEPAD_MODULE_NAME "Gamepad"
+
+bool ffPrintGamepad(FFGamepadOptions* options);
+void ffInitGamepadOptions(FFGamepadOptions* options);
+void ffDestroyGamepadOptions(FFGamepadOptions* options);
+
+extern FFModuleBaseInfo ffGamepadModuleInfo;
diff --git a/src/modules/gamepad/option.h b/src/modules/gamepad/option.h
new file mode 100644
index 0000000..64728c0
--- /dev/null
+++ b/src/modules/gamepad/option.h
@@ -0,0 +1,13 @@
+#pragma once
+
+#include "common/option.h"
+#include "common/FFlist.h"
+
+typedef struct FFGamepadOptions {
+ FFModuleArgs moduleArgs;
+
+ FFlist ignores; // List of FFstrbuf
+ FFPercentageModuleConfig percent;
+} FFGamepadOptions;
+
+static_assert(sizeof(FFGamepadOptions) <= FF_OPTION_MAX_SIZE, "FFGamepadOptions size exceeds maximum allowed size");