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extern "C" {
#include "disk.h"
#include "common/strutil.h"
}
#include <fs_info.h>
#include <Directory.h>
#include <Path.h>
const char* ffDetectDisksImpl(FFDiskOptions* options, FFlist* disks) {
int32 pos = 0;
for (dev_t dev; (dev = next_dev(&pos)) >= B_OK;) {
fs_info fs;
if (fs_stat_dev(dev, &fs) < 0) {
continue;
}
node_ref node(fs.dev, fs.root);
BDirectory dir(&node);
BPath path(&dir);
if (path.InitCheck() != B_OK) {
continue;
}
if (__builtin_expect(options->folders.length, 0)) {
if (!ffStrbufSeparatedContainS(&options->folders, path.Path(), FF_DISK_FOLDER_SEPARATOR)) {
continue;
}
}
if (options->hideFolders.length && ffDiskMatchesFolderPatterns(&options->hideFolders, path.Path(), FF_DISK_FOLDER_SEPARATOR)) {
continue;
}
if (options->hideFS.length && ffStrbufSeparatedContainS(&options->hideFS, fs.fsh_name, ':')) {
continue;
}
FFDisk* disk = FF_LIST_ADD(FFDisk, *disks);
disk->bytesTotal = (uint64_t) fs.total_blocks * (uint64_t) fs.block_size;
disk->bytesFree = (uint64_t) fs.free_blocks * (uint64_t) fs.block_size;
disk->bytesAvailable = disk->bytesFree;
disk->bytesUsed = 0; // To be filled in ./disk.c
disk->filesTotal = (uint32_t) fs.total_nodes;
disk->filesUsed = (uint32_t) (fs.total_nodes - fs.free_nodes);
ffStrbufInitS(&disk->mountFrom, fs.device_name);
ffStrbufInitS(&disk->mountpoint, path.Path());
ffStrbufInitS(&disk->filesystem, fs.fsh_name);
ffStrbufInitS(&disk->name, fs.volume_name);
disk->type = FF_DISK_VOLUME_TYPE_NONE;
if (!(fs.flags & B_FS_IS_PERSISTENT)) {
disk->type = (FFDiskVolumeType) (disk->type | FF_DISK_VOLUME_TYPE_HIDDEN_BIT);
}
if (fs.flags & B_FS_IS_READONLY) {
disk->type = (FFDiskVolumeType) (disk->type | FF_DISK_VOLUME_TYPE_READONLY_BIT);
}
if (fs.flags & B_FS_IS_REMOVABLE) {
disk->type = (FFDiskVolumeType) (disk->type | FF_DISK_VOLUME_TYPE_EXTERNAL_BIT);
}
if (disk->type == FF_DISK_VOLUME_TYPE_NONE) {
disk->type = FF_DISK_VOLUME_TYPE_REGULAR_BIT;
}
disk->createTime = 0;
time_t crTime;
if (dir.GetCreationTime(&crTime) == B_OK) {
disk->createTime = (uint64_t) crTime * 1000;
}
}
return NULL;
}
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