#include "gpu.h" #include "common/io.h" #include const char* ffDetectGPUImpl(FF_A_UNUSED const FFGPUOptions* options, FFlist* gpus) { FF_AUTO_CLOSE_FD int pokefd = open(POKE_DEVICE_FULLNAME, O_RDWR | O_CLOEXEC); if (pokefd < 0) { return "open(POKE_DEVICE_FULLNAME) failed"; } pci_info dev; pci_info_args cmd = { .signature = POKE_SIGNATURE, .info = &dev, }; for (cmd.index = 0; ioctl(pokefd, POKE_GET_NTH_PCI_INFO, &cmd, sizeof(cmd)) == B_OK && cmd.status == B_OK; ++cmd.index) { if (dev.class_base != 0x03 /*PCI_BASE_CLASS_DISPLAY*/) { continue; } if (dev.function > 0 && dev.class_sub == 0x80 /*PCI_CLASS_DISPLAY_OTHER*/) { continue; // Likely an auxiliary display controller (#2034) } FFGPUResult* gpu = FF_LIST_ADD(FFGPUResult, *gpus); ffStrbufInitStatic(&gpu->vendor, ffGPUGetVendorString(dev.vendor_id)); ffStrbufInit(&gpu->name); ffStrbufInit(&gpu->driver); ffStrbufInitStatic(&gpu->platformApi, POKE_DEVICE_FULLNAME); ffStrbufInit(&gpu->memoryType); gpu->temperature = FF_GPU_TEMP_UNSET; gpu->coreCount = FF_GPU_CORE_COUNT_UNSET; gpu->coreUsage = FF_GPU_CORE_USAGE_UNSET; gpu->type = FF_GPU_TYPE_UNKNOWN; gpu->dedicated.total = gpu->dedicated.used = gpu->shared.total = gpu->shared.used = FF_GPU_VMEM_SIZE_UNSET; gpu->deviceId = ffGPUPciAddr2Id(0, dev.bus, dev.device, dev.function); gpu->frequency = FF_GPU_FREQUENCY_UNSET; if (gpu->vendor.chars == FF_GPU_VENDOR_NAME_AMD) { ffGPUQueryAmdGpuName(dev.device_id, dev.revision, gpu); } if (gpu->name.length == 0) { ffGPUFillVendorAndName(dev.class_sub, dev.vendor_id, dev.device_id, gpu); } } return NULL; }